constructor(
  collection: Collection<Node<unknown>>,
  state: MultipleSelectionState,
  options?: SelectionManagerOptions
): void |  | 
setSelectionBehavior(
  (selectionBehavior: SelectionBehavior
)): void | Sets the selection behavior for the collection. | 
setFocused(
  (isFocused: boolean
)): void | Sets whether the collection is focused. | 
setFocusedKey(
  (key: Key
    |  | null,
  , childFocusStrategy?: FocusStrategy
)): void | Sets the focused key. | 
isSelected(
  (key: Key
)): void | Returns whether a key is selected. | 
extendSelection(
  (toKey: Key
)): void | Extends the selection to the given key. | 
toggleSelection(
  (key: Key
)): void | Toggles whether the given key is selected. | 
replaceSelection(
  (key: Key
)): void | Replaces the selection with only the given key. | 
setSelectedKeys(
  (keys: Iterable<Key>
)): void | Replaces the selection with the given keys. | 
selectAll(): void | Selects all items in the collection. | 
clearSelection(): void | Removes all keys from the selection. | 
toggleSelectAll(): void | Toggles between select all and an empty selection. | 
select(
  (key: Key,
  , e?: PressEvent
  | LongPressEvent
  | PointerEvent
)): void |  | 
isSelectionEqual(
  (selection: Set<Key>
)): void | Returns whether the current selection is equal to the given selection. | 
canSelectItem(
  (key: Key
)): void |  | 
isDisabled(
  (key: Key
)): void |  |